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Learn RedEngine

This path is for your first contact with RedEngine. It starts with a working Unity project, builds one small multiplayer game, and then points you toward the system-specific manual.

The learning path

  1. Getting Started — import RedEngine, configure Fusion, and run the showcase.
  2. First Multiplayer Game — assemble a game mode, player, input, and one replicated gameplay loop.
  3. Recipes — add one ability, effect, item, UI flow, marker, or streamed level at a time.
  4. Where to Go Next — choose the next system based on what you want to build.

The Learn section is intentionally sequential. If you already have a running RedEngine project, use the Manual instead.

RedEngine Framework documentation