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Learn RedEngine
This path is for your first contact with RedEngine. It starts with a working Unity project, builds one small multiplayer game, and then points you toward the system-specific manual.
The learning path
- Getting Started — import RedEngine, configure Fusion, and run the showcase.
- First Multiplayer Game — assemble a game mode, player, input, and one replicated gameplay loop.
- Recipes — add one ability, effect, item, UI flow, marker, or streamed level at a time.
- Where to Go Next — choose the next system based on what you want to build.
The Learn section is intentionally sequential. If you already have a running RedEngine project, use the Manual instead.