Skip to content

Compact Multiplayer Showcase

The showcase is a small multiplayer arena containing movement, abilities, attributes, effects, inventory, equipment, weapons, interaction, UI, world markers, moving platforms, teleporters, hazards, and a respawning training dummy.

Import and run

  1. Import Compact Multiplayer Showcase from the RedEngine package Samples tab.
  2. Run RedEngine > Samples > Configure Compact Showcase.
  3. Configure the Photon App Id.
  4. Open RedEngineShowcaseMainMenu.
  5. Start Play Mode with at least two Fusion peers.

What to test

  • switch input between peers and move each character;
  • sprint, jump, and watch replicated stamina;
  • collect the blaster, fire, and reload;
  • collect potions and ammunition and inspect the six inventory slots;
  • ride the moving platform, cross ice, push the cube, and use teleporters;
  • enter lava and observe periodic damage plus movement impulses;
  • damage the dummy and observe its marker, feedback, death, and tick-timed respawn;
  • move between menu, instructions, loading screen, and arena HUD.

Read the project in this order

  1. ShowcaseGameMode — join, HUD, death detection, and respawn.
  2. ShowcaseCharacter — component composition and attributes.
  3. ShowcaseSprintAbility and ShowcaseBurningEffect — gameplay actions.
  4. ShowcaseInventoryPickup and ShowcaseWeaponPickup — interaction and items.
  5. ShowcaseHud and marker widgets — presentation.

Continue with a focused walkthrough: Ability, Inventory, UI, or Networking and Movement.

RedEngine Framework documentation